A computational framework for tracking grain boundaries in 3D image data: Quantifying boundary curvatures and velocities in polycrystalline materials

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But after years of building on Web streams — implementing them in both Node.js and Cloudflare Workers, debugging production issues for customers and runtimes, and helping developers work through far too many common pitfalls — I've come to believe that the standard API has fundamental usability and performance issues that cannot be fixed easily with incremental improvements alone. The problems aren't bugs; they're consequences of design decisions that may have made sense a decade ago, but don't align with how JavaScript developers write code today.

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WebAssembly has come very far from when it was first released in 2017. I think the best is still yet to come if we’re able to turn it from being a “power user” feature, to something that average developers can benefit from.

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